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Using elements of gamification for teaching programming

Using elements of gamification for teaching programming

0 - Default Title
Description
In this monograph explores the possibilities of using elements of gamification in the educational sphere and developed a methodology for applying elements of gamification in the training of students in professional colleges. In monograph gamification is a form in which students can most successfully master content, activity that is new, as well as an element of creative self-expression, self-dependence and activity among peers. All this in the aggregate is envisaged as a way of developing and self-fulfilling students.
Product details
Binding:
Paperback
Number of Pages:
68
Release Date:
2025-10-17
Publication Date:
2025-10-17
Publisher:
LAP LAMBERT Academic Publishing
Languages:
Original: English
ISBN10:
6208885329
ISBN13:
9786208885328
GPSR Manufacturer Reference:
Weight:
119 g
Height:
150 cm
Width:
220 cm
Thickness:
5 cm
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