Using elements of gamification for teaching programming
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Using elements of gamification for teaching programming
% SALE
% SALE
Description
In this monograph explores the possibilities of using elements of gamification in the educational sphere and developed a methodology for applying elements of gamification in the training of students in professional colleges. In monograph gamification is a form in which students can most successfully master content, activity that is new, as well as an element of creative self-expression, self-dependence and activity among peers. All this in the aggregate is envisaged as a way of developing and self-fulfilling students.
Product details
- Type:
- Book
- Binding:
- Paperback
- Languages:
-
Original:
English
- Number of Pages:
-
68
- Publisher:
-
LAP LAMBERT Academic Publishing
- Publication Date:
-
2025-10-17
- ISBN / EAN:
-
9786208885328
- Weight:
-
119 g
- Dimensions:
-
15/22/1 cm
- GPSR Manufacturer Reference:
-
[email protected]
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