Placeholder text
iPhone Game Development
By Paul Zirkle
0 - Used - good
Description
Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.
- - Learn how to develop iPhone games that provide engaging user experiences - Become familiar with Objective-C and the Xcode suite of tools - Learn what it takes to adapt the iPhone interface to games - Create a robust, scalable framework for a game app - Understand the requirements for implementing 2D and 3D graphics - Learn how to add music and audio effects, as well as menus and controls - Get instructions for publishing your game to the App Store
Product details
- Binding:
- Paperback
- Edition:
- 1
- Languages:
- Original: English
- Number of Pages:
- 255
- Publisher:
- O'Reilly Media
- Publication Date:
- 2009-12-15
- Release Date:
- 2009-11-06
- ISBN / EAN:
- 9780596159856
- Weight:
- 344 g
- Dimensions:
- 178/231/18 cm
- GPSR Manufacturer Reference:
- [email protected]
Currently sold out