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Learning, Education & Games

Learning, Education & Games

0 - Default Title
Description
How can we use games to support inclusion, compassion, care, equity, and justice-in the classroom and beyond? This book is aimed at educators, researchers, and designers who want to use games to enhance equity and justice for marginalized students, and create communities where everyone feels like they belong. The book explores 50 different games, including popular games like Animal Crossing: New Horizons, Chess, Minecraft, and Among Us, and a variety of other commercial, indie, PC, mobile, card, and board games.
Product details
Binding:
Paperback
Number of Pages:
312
Release Date:
2025-07-03
Publication Date:
2025-07-03
Publisher:
Lulu.com
Languages:
Original: English
ISBN10:
1300057394
ISBN13:
9781300057390
GPSR Manufacturer Reference:
Weight:
789 g
Height:
216 cm
Width:
280 cm
Thickness:
17 cm
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