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Game Audio Programming

Game Audio Programming Computer Science

Game Audio Programming

0 - Default Title
Description
This is an edited volume comprised of 20-30 chapters written by game audio programmers and sound designers. A basic knowledge of programming and audio integration techniques is presented. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers. The authors of the articles will have used all of the techniques in shipping games, so readers will learn about techniques that are actually practical, with plenty of code examples and diagrams.
Product details
Edition:
1
Number of Pages:
336
Release Date:
2016-11-09
Publication Date:
2016-10-10
Publisher:
CRC Press
Languages:
Original: English
ISBN10:
149874673X
ISBN13:
9781498746731
GPSR Manufacturer Reference:
Weight:
669 g
Height:
161 cm
Width:
240 cm
Thickness:
23 cm
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