Placeholder text

Good Video Games and Good Learning

Good Video Games and Good Learning book

Good Video Games and Good Learning

0 - Default Title
Description
Good Video Games and Good Learning presents the most important essays by James Paul Gee devoted to the ways in which good video games create good learning. The chapters in this book argue that good games teach through well-designed problem-solving experiences. They also prove that game-based learning must involve more than software and technology and engage with the design of passionate-affinity spaces where people mentor each other¿s learning and engagement. In the end, the book offers a model of collaborative, interactive, and embodied learning centered on problem solving, a model that can be enhanced by games, but which can be accomplished in many different ways with or without games.
Product details
Binding:
Paperback
Edition:
2
Number of Pages:
174
Release Date:
2013-10-18
Publication Date:
2013-10-18
Publisher:
Peter Lang
Languages:
Original: English
ISBN10:
1433123932
ISBN13:
9781433123931
Weight:
254 g
Height:
150 cm
Width:
225 cm
Thickness:
10 cm
Currently sold out