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Everything to Play For

Everything to Play For Media & Communication

Everything to Play For

0 - Default Title
Description
Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Did engages both novices and seasoned connoisseurs. From the innovations of Pong and Doom to the intricate multiplayer or narrative-driven games, the author highlights the multifaceted stories of the gaming communities and the political actors who organise among them. Crucially, the focus also includes the people who make the games, shedding light on the brutal processes necessary to bring titles to the public. The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Did argues for a nuanced understanding of gaming’s influence so that this extraordinary power can be harnessed for good.
Product details
Binding:
Paperback
Number of Pages:
279
Release Date:
2024-09-17
Publication Date:
2024-09-17
Publisher:
Verso Books
Languages:
Original: English
ISBN10:
180429324518042932531804293261
ISBN13:
9781804293249
GPSR Manufacturer Reference:
Weight:
262 g
Height:
138 cm
Width:
209 cm
Thickness:
19 cm
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