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Description
The internet is gone. The phones are locked away. The adventure is just beginning.
For readers who love City Spies, The 39 Clues, and high-stakes mystery adventures filled with puzzles, conspiracies, and dangerous secrets.
Andy Wagner's summer collapses the moment he walks straight into a river-because he was too busy watching videos to notice it was there. His parents have had enough. Their solution? Camp Digi-Detox, a strange program hidden inside a crumbling college dorm. Devices are banned, and kids spend their days transcribing dusty handwritten documents into a secret database.
Andy expects boredom. What he finds is a conspiracy.
When he and three other campers hatch a daring plan to reclaim their confiscated phones, they uncover something far bigger: a clue to the Bedlam, a legendary ship that vanished centuries ago while carrying a powerful artifact within its hull.
Ruthless enemies are closing in on the artifact. To stop them, Andy must unite a team of unlikely allies:Dora, who spots patterns no one else sees Trish, whose acting skills make deception second nature Felix, a tech whiz itching to outsmart the system
If they can't crack the Bedlam's secrets in time, the artifact could rewrite history in ways that erase everything-including their very existence.
Cracking Time is the first book in The Uncrackables, a fast-paced mystery-adventure series packed with puzzles, danger, teamwork, and explosive discoveries-perfect for readers ages 8-14 who love solving secrets and uncovering the truth.
Product details
- Type:
- Book
- Binding:
- Paperback
- Languages:
-
Original:
English
- Number of Pages:
-
302
- Age Recommendation:
-
8 – 14 years
- Publisher:
-
Guerrilla Explorer Publishing
- Publication Date:
-
2025-11-11
- ISBN / EAN:
-
9781962128049
- Weight:
-
383 g
- Dimensions:
-
13/20/2 cm
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