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Introduction to 3d Game Programming With Direct X 9.0c: A Shader Approach

Product Image: Introduction to 3d Game Programming With Direct X 9.0c: A Shader Approach

Introduction to 3d Game Programming With Direct X 9.0c: A Shader Approach

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Description
Introduction to 3D Game Programming with DirectX 9.0c Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demo Full description
Product details
Binding:
Paperback
Edition:
1
Number of Pages:
626
Release Date:
2006-06-30
Publication Date:
2006-06-30
Publisher:
Wordware Publishing Inc.
Languages:
Published: English, Original: English
ISBN10:
1598220160
Weight:
885 g
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