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3ds Max Basics for Modeling Video Game Assets

3ds Max Basics for Modeling Video Game Assets

0 - Default Title
Description
A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.
Product details
Edition:
1
Number of Pages:
484
Release Date:
2021-03-10
Publication Date:
2021-03-10
Publisher:
CRC Press
Languages:
Original: English
ISBN10:
0367707810
ISBN13:
9780367707811
GPSR Manufacturer Reference:
Weight:
1097 g
Height:
183 cm
Width:
260 cm
Thickness:
30 cm
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