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Video games are a medium

Video games are a medium

0 - Default Title
Description
The book presents an initial perspective, not commonly disclosed or commented on, of the relationship between the concept of communication content production and the way in which digital games are developed. It depicts how some industries around the world had problems when they spent years approximating digital games only to the world of computing. In his work, the author portrays the history of digital games based on his decision-making process, which helps to reference the growth of games as a media product and consolidate the concept of storytelling in this medium. The work also presents the beginnings of Ludemas Theory, which is currently characterized as a method of Digital Game Structure Analysis, considering dimensions such as Narrative, Game System, and Technologies. It is a work that is of interest to the initial critical mass formation in Digital Game Careers at Universities.
Product details
Binding:
Paperback
Number of Pages:
156
Release Date:
2025-11-12
Publication Date:
2025-11-12
Publisher:
Our Knowledge Publishing
Languages:
Original: English
ISBN10:
620903814X
ISBN13:
9786209038143
GPSR Manufacturer Reference:
Weight:
250 g
Height:
150 cm
Width:
220 cm
Thickness:
10 cm
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