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Storytelling for Video Games Using Bitsy

Storytelling for Video Games Using Bitsy

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Description
Chapter 1: Thinking Like a Game Designer.- Chapter 2: Getting Started with Bitsy.- Chapter 3: Creating Characters for Your Game.- Chapter 4: Building an Environment with Tiles.- Chapter 5 – Building Your Game World.- Chapter 6: Exits and Endings.- Chapter 7: Story Structure.- Chapter 8: Items and Inventory.- Chapter 9: Advanced Item Actions and Variables.- Chapter 10: Level Design: Building Spaces, Designing Puzzles, and Planning Quests.- Chapter 11: Adding Sound Effects and Music.- Chapter 12: Playtesting and Publishing.- Works Cited.
Product details
Binding:
Paperback
Number of Pages:
152
Release Date:
2026-01-03
Publication Date:
2026-01-03
Publisher:
Springer
Languages:
Original: English
ISBN10:
3031893344
ISBN13:
9783031893346
GPSR Manufacturer Reference:
Weight:
242 g
Height:
155 cm
Width:
235 cm
Thickness:
9 cm
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