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Interactive Storytelling

Interactive Storytelling

0 - Default Title
Description
.- Understanding the Kaleidoscopic Nature of Interactive Digital Narratives through Repeat Experience.
.- An Architecture for Interactive Storytelling in the Domain of Care Training.
.- A Critical View on the Need for Adaptation and AI Services in IDN Authoring.
.- On Neuro-Game Design: A Connectionist Paradigm Shift.
.- What We Talk About When We Talk About Insights from Interactive Digital Narratives.
.- Interactive Digital Narratives to Represent Complexity: A Review.
.- A Distant Reading-Based Framework for the Evaluation of Screenplays.
.- Combining Experiential and Spatial Data for Immersive AR Narrative Creation: a Phased Methodology.
.- Killer on Board: Addressing the Narrative Paradox by Utilizing LLM-driven NPCs.
.- Level Up with a Story: A Scoping Review on Narratives in Serious Games for Children and Adolescents’ Health.
.- Hierarchical Knowledge Graphs for Story Understanding in Visual Narratives.
.- Quantifying the Subjective- The Digital Character Believability Comparator Framework for NPC evaluation.
.- How do I respond? Evaluating Uncertainty representation in IDNs.
.- Iterative, Contextualized, AI-assisted Benchmarking of Generative AI Tools for the Design of Interactive Digital Narratives in 2025.
.- Distant Coding and the Future of Interactive Digital Narrative Pedagogy.
.- The Winged Kingdom: Interactive Storytelling for Biodiversity Awareness Through VR and AR Experiences inColombia.
.- Hacking Twine as a System: Implications of Extending State-Based Tracking Elements and Application Packag-ing for HTML-Based IDNs.
.- How Political Expression is Taking Place in Virtual Worlds: the case of Roblox.
.- Towards An Understanding of Materiality in Tangible Interactive Narratives.
.- Developing a Ludonarrative Engine for a Historical Site using Locative AR and Music: Psychogeography for Battle of the Boyne.
.- Kaleidoscopic AI: Hallucinations on the Verge of Creativity.
.- Interactive Digital Narrative and Structured Debate for Learning Ethics.
.- Dotyk´äce: Autoteatro-Inspired Digital Storytelling for Teenage Mobile Phone Use Reflection.
.- Immersive Storytelling for Co-Creation in XR: A Four-Dimension Framework.
.- Project Phoenix– Resurrecting ASAPS, an Obsolete IDN Authoring System Using Generative AI.
.- Neolithic experiences: Approaching a complex topic through IDNs using GenAI.
.- Designing Multispecies Futures through Speculative Fiction and Interactive Narratives.
Product details
Binding:
Paperback
Number of Pages:
468
Release Date:
2025-12-01
Publication Date:
2025-12-01
Publisher:
Springer
Languages:
Original: English
ISBN10:
3032124077
ISBN13:
9783032124074
GPSR Manufacturer Reference:
Weight:
703 g
Height:
155 cm
Width:
235 cm
Thickness:
26 cm
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