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Programming Game AI By Example

Programming Game AI By Example Computer Science

Programming Game AI By Example

Only 3 items left in stock
Description
This book describes in detail many of the AI techniques used in modern computer games, explicitly shows how to implement these practical techniques within the framework of several game developers with a practical foundation to game AI.
Product details
Binding:
Paperback
Edition:
1
Number of Pages:
495
Release Date:
2004-11-01
Publication Date:
2004-10-14
Publisher:
Jones and Bartlett Publishers, Inc
Languages:
Published: English, Original: English
ISBN10:
1556220782
ISBN13:
9781556220784
GPSR Manufacturer Reference:
Weight:
689 g
Height:
162 cm
Width:
228 cm
Thickness:
27 cm

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Very good
Almost no signs of wear. Book pages have no markings, accessories are intact and all other media are in good condition.
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