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Jim Blinn's Corner: Dixty Pixels

Jim Blinn's Corner: Dixty Pixels Computer Science

Jim Blinn's Corner: Dixty Pixels

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Description
"All problems in computer graphics can be solved with a matrix inversion."-Jim BlinnJim Blinn is Back!Dirty Pixels is Jim's second compendium of articles selected from his award-winning column, "Jim Blinn's Corner," in IEEE Computer Graphics and Applications. Here he addresses topics in image processing and pixel arithmetic and shares the tricks he's uncovered through years of experimentation.Writing in the inimitable, engaging style for which he's famous, Jim's easy-to-understadn explanations and solutions make abstract concepts accessible to a broad audience. Dirty Pixels is an invaluable resource for anyone in the computer graphics field.Teapots and MoreJim's contributions to computer graphics include the Voyager Fly-by animations of space missions to Jupiter, Saturn, and Uranus; The Mechanical Universe, a 52-part telecourse of animated physics; and the computer animation of Carl Sagan's PBS series Cosmos. Jim developed many graphics techniques now in widespread use, among them bump mapping, environment mapping, and blobby modeling.
Product details
Binding:
Paperback
Edition:
1
Number of Pages:
256
Release Date:
1998-09-29
Publication Date:
1998-05-01
Publisher:
Elsevier Science
Languages:
Original: English
ISBN10:
1558604553
ISBN13:
9781558604551
Weight:
454 g
Height:
188 cm
Width:
235 cm
Thickness:
15 cm

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