Essential Mathematics for Games and Interactive Applications: A Programmer's Guide, Second Edition
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Essential Mathematics for Games and Interactive Applications: A Programmer's Guide, Second Edition
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Description
Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive physical simulations. The book begins with linear algebra and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout. The new edition will also provide developers with more concrete examples, as well as additional information on tuning, optimization and robustness. The book has a companion CD-ROM with exercises and a test bank for the academic secondary market, and for main market: code examples built around a shared code base, including a math library covering all the topics presented in the book. There is also an associated website with updates and code patches, and PowerPoint slides from presentations.
Product details
- Type:
- Book
- Edition:
- 2
- Languages:
-
Published:
English
,
Original:
English
- Number of Pages:
-
670
- Publisher:
-
CRC Press
- Publication Date:
-
2008-05-19
- ISBN / EAN:
-
9780123742971
- Weight:
-
1633 g
- Dimensions:
-
24/22/4 cm
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