Placeholder text

Choosing and Using Digital Games in the Classroom: A Practical Guide (Advances in Game-Based Learning)

Choosing and Using Digital Games in the Classroom: A Practical Guide (Advances in Game-Based Learning)

0 - Default Title
Product details
Binding:
Paperback
Edition:
1
Number of Pages:
440
Release Date:
2018-06-14
Publication Date:
2018-06-14
Publisher:
Springer
Languages:
Published: English, Original: English
ISBN10:
3319791753
GPSR Manufacturer Reference:
Weight:
612 g
Currently sold out