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Video Games, Violence, and the Ethics of Fantasy
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Description
Focusing on why individual players are motivated to entertain immoral and violent fantasies, Video Games, Violence, and the Ethics of Fantasy advances debates about the ethical criticism of art, not only by shining light on the interesting and under-examined case of virtual fantasies, but also by its novel application of a virtue ethical account. Video games are works of fiction that enable players to entertain a fantasy. So, a full understanding of the ethical criticism of video games must focus attention on why individual players are motivated to entertain immoral and violent fantasies.
Video Games, Violence, and the Ethics of Fantasyengages with debates and critical discussions of games in both the popular media and recent work in philosophy, psychology, media studies, and game studies.
Product details
Binding:
Paperback
Edition:
1
Number of Pages:
202
Release Date:
2022-03-24
Publication Date:
2022-03-24
Publisher:
Bloomsbury 3PL
Languages:
Original:
English
ISBN10:
1350202703
ISBN13:
9781350202702
Weight:
316 g
Height:
156 cm
Width:
234 cm
Thickness:
12 cm
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