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Roguelike Development with JavaScript
0 - Default Title
Description
Roguelikes are very popular with indie developers because of their focus on gameplay over graphics. You'll see why they appeal to game designers on a budget and discover that they serve as a good platform to experiment with novel ideas and designs. Along the way, you'll cover the increasingly popular roguelite genre that provides a hyper casual form of the genre that is approachable and often mobile.
After reading this book, you'll be ready to create your own roguelikes, to dive deep into procedural generation, and also to bring some of the techniques shown here into other genres and game projects.
What You Will Learn
Make use of procedural generation for dungeons, mazes, monsters, and treasure Pick up skills to use Phaser to build games Implement turn-based mechanics Use tile-based graphics Who This Book Is For
Game developers who want to build something fun and who have at least some prior JavaScript programming experience.
Product details
Binding:
Paperback
Edition:
1
Number of Pages:
344
Release Date:
2020-09-26
Publication Date:
2020-09-26
Publisher:
Apress
Languages:
Original:
English
ISBN10:
1484260589
ISBN13:
9781484260586
GPSR Manufacturer Reference:
Weight:
522 g
Height:
155 cm
Width:
235 cm
Thickness:
19 cm
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