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Game Programming Patterns
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Robert Nystrom
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Designing Games: A Guide to Engineering Experiences
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Tynan Sylvester
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Grokking Algorithms
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Bhargava, Aditya Y
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The Official Scratch Coding Cards (Scratch 3.0): Creative Coding Activities for Kids
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Learning Python
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Game Engine Architecture, Second Edition
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The Nostalgia Nerd's Retro Tech : Computer Consoles & Games
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Peter Leigh
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The Strange Works of Taro Yoko: From Drakengard to Nier: Automata
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Bottlenecks: Aligning UX Design with User Psychology
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Evans, David C.
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Real-Time Collision Detection. (Morgan Kaufmann Series in Interactive 3D Technology) (Morgan Kaufmann Series in Interactive 3D Technology)
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Christer Ericson
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Dark Souls: Beyond the Grave Volume 2: Bloodborne - Dark Souls III
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Damien Mecheri
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Game Hacking: Developing Autonomous Bots for Online Games
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Nick Cano
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Physics for Game Developers: Science, math, and code for realistic effects
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Bourg, David M.
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Microsoft Flight Simulator X For Pilots: Real World Training
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West, Jeff Van
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Unity Game Development Cookbook: Essentials for Every Game
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Paris Buttfield-Addison
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Retro Gaming: A Byte-sized History of Video Games - From Atari to Zelda
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Mike Diver
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Game Anim: Video Game Animation Explained
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Jonathan Cooper
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Developing 2D Games with Unity: Independent Game Programming with C#
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Artificial Intelligence and Games
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Yannakakis, Georgios N.
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Beginning C++ Through Game Programming
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Michael Dawson
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Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings (Game Design)
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Tom Shannon
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Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0
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Agile Game Development with SCRUM (Addison-Wesley Signature)
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Clinton Keith
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How To Be a Professional Gamer: An eSports Guide to League of Legends
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Fnatic
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Critical Play - Radical Game Design (Mit Press)
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Mary Flanagan
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How to Become a Video Game Artist: The Insider's Guide to Landing a Job in the Gaming World
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Kennedy, Sam R.
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Gpu Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation
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Matt Pharr
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Killer Game Programming in Java (Fan Book)
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Andrew Davison
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Designing Virtual Worlds
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Richard Bartle
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Game Coding Complete, Fourth Edition
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Mike McShaffry
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