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Coding Roblox Games Made Easy: Create, Publish, and Monetize your games on Roblox, 2nd Edition
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Zander Brumbaugh
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Einstieg in Unity: 2D- und 3D-Spiele entwickeln. Ideal für Programmieranfänger ohne Vorwissen. (Ausgabe 2018)
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Thomas Theis
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Not All Fairy Tales Have Happy Endings: The rise and fall of Sierra On-Line
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Ken Williams
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Robo Wunderkind für Kids: Roboter bauen und programmieren lernen (mitp für Kids)
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Michaela Weiß
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"Hey, ChatGPT, wie erkenne ich, ob meine Katze die Weltherrschaft anstrebt?": Die 200+ sinnlosesten Fragen, um die Künstliche Intelligenz mal so richtig herauszufordern
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unknown
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Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
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George Kalmpourtzis
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Art of Crash Bandicoot 4: It's About Time
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Micky Neilson
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Hands-On Unity 2021 Game Development: Create, customize, and optimize your own professional games from scratch with Unity 2021, 2nd Edition
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Borromeo, Nicolas Alejandro
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Coding for Fun: Programmieren, spielen, IT-Geschichte erleben (Galileo Computing)
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Gottfried Wolmeringer
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Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game
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Patrick Felicia
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Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition
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Harrison Ferrone
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Dark Souls: Beyond the Grave Volume 2: Bloodborne - Dark Souls III
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Damien Mecheri
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Game Anim: Video Game Animation Explained
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Jonathan Cooper
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Die Kunst des Game Designs: Bessere Games konzipieren und entwickeln (mitp Professional)
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Jesse Schell
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Coole Spiele mit Scratch: Lerne programmieren und baue deine eigenen Spiele
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Al Sweigart
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C++ für Spieleprogrammierer
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Dieses Buch liebt dich
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Pewdiepie
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Python 3 Das Buch - Der professionelle Einstieg in die aktuell beliebteste Programmiersprache der Welt
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Stephan Schweizer
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3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes
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Abdelilah Hamdani
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Das Unity-Buch: 2D- und 3D-Spiele entwickeln mit Unity 5
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Jashan Chittesh
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Die Kunst des Game Designs: Bessere Games konzipieren und entwickeln (mitp Professional)
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Jesse Schell
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Data Visualization in Excel: A Guide for Beginners, Intermediates, and Wonks (Ak Peters Visualization)
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Jonathan Schwabish
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Game Design und Produktion: Grundlagen, Anwendungen und Beispiele
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Gunther Rehfeld
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This is esports (and How to Spell it) – LONGLISTED FOR THE WILLIAM HILL SPORTS BOOK AWARD 2020: An Insider’s Guide to the World of Pro Gaming
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Paul Chaloner
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HTML5-Spieleentwicklung: Browsergames und Spiele-Apps für iPhone, Android und Windows Phone
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Jacob Seidelin
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Kids programmieren 3D-Spiele mit JavaScript
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Chris Strom
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Procedural Generation in Godot: Learn to Generate Enjoyable Content for Your Games
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Christopher Pitt
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Spiele programmieren mit Java ME: Handy-Spiele mit 3D-Grafik, Stereosound und Netzwerkanbindung selbst entwickeln
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Gerhard Völkl
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Virtual Reality-Spiele entwickeln mit Unity®: Grundlagen, Beispielprojekte, Tipps & Tricks
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Daniel Korgel
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Dungeons and Desktops: The History of Computer Role-Playing Games 2e
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Barton, Matt (Saint Cloud State University, Minnesota, USA)
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