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Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice (Routledge Advances in Game Studies)

 
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Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice (Routledge Advances in Game Studies)

Description


This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance.

Product details

EAN/ISBN:
9781138597822
Medium:
paperback
Number of pages:
302
Publication date:
2018-04-25
Manufacturer:
Unknown
EAN/ISBN:
9781138597822
Medium:
paperback
Number of pages:
302
Publication date:
2018-04-25
Manufacturer:
Unknown

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