{"product_id":"ryosuke-yamanishi-entertainment-computing-icec-2025-ifip-tc-14-workshops-9783032025333","title":"Entertainment Computing - ICEC 2025 IFIP TC 14 Workshops","description":".- Workshops.\n\u003cbr\u003e\n.- Integrating and Assessing Games for Health Deployments in Healthcare Settings via Implementation Science Frameworks.\n\u003cbr\u003e\n.- Design Expertise in Entertainment Computing Practices.\n\u003cbr\u003e\n.- Exploring Gender Bias in LLM-Generated Hero and Heroine Narratives.\n\u003cbr\u003e\n.- Accessibility and Empowerment Research Summit.\n\u003cbr\u003e\n.- Beyond Scripts: Designing and Evaluating GenAI-Based NPCs in Video Games.\n\u003cbr\u003e\n.- AERS2025: Accessibility and Empowerment Research Summit.\n\u003cbr\u003e\n.- Enhancing Biofeedback Interventions for Depression and Anxiety through Entertainment Computing: A Systematic Review.\n\u003cbr\u003e\n.- Chatbots in Children’s Collaborative Making: Exploring Challenges and Implications for Interaction Design.\n\u003cbr\u003e\n.- Exploring Psychologist Applied Biomarkers in Bipolar Disorder: A Systematic Framework.\n\u003cbr\u003e\n.- Exploring How Generative AI Painting Systems Can Enhance Social Connectedness between Young Adults and Parents Living Apart.\n\u003cbr\u003e\n.- Designing In-Built Mini-Games for Chatbots: Opportunity to Improve User Engagement in Customer Service and Education.\n\u003cbr\u003e\n.- The Ethical Reconstruction of Generative AI: Social Value, Governance Challenges, and Pathways to Digital Empowerment.\n\u003cbr\u003e\n.- Haptic Zoo: A Symphony of Multi-sensory Design to Bridge the Gap in Parent-Child Interaction for Visually Impaired Parents.","brand":"Springer","offers":[{"title":"Default Title","offer_id":53742918828374,"sku":null,"price":0.0,"currency_code":"EUR","in_stock":false}],"url":"https:\/\/www.momoxbooks.com\/products\/ryosuke-yamanishi-entertainment-computing-icec-2025-ifip-tc-14-workshops-9783032025333","provider":"momoxbooks","version":"1.0","type":"link"}