{"product_id":"guy-somberg-game-audio-programming-4-9781032361079","title":"Game Audio Programming 4","description":"This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level topics such as object management, music systems, and audio tools.","brand":"CRC Press","offers":[{"title":"Default Title","offer_id":53831420641622,"sku":null,"price":0.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0925\/5829\/5382\/files\/product_image_9781032361079_1_2e23c997-560a-4db0-aefe-3ec51441ce77.jpg?v=1794578298","url":"https:\/\/www.momoxbooks.com\/products\/guy-somberg-game-audio-programming-4-9781032361079","provider":"momox","version":"1.0","type":"link"}