{"product_id":"ferrone-harrison-learning-c-by-developing-games-with-unity-2020-fifth-edition-9781800207806","title":"Learning C# by Developing Games with Unity 2020 - Fifth Edition","description":"Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guideKey Features\n\u003cbr\u003e\n Understand C# programming basics, terminology, and coding best practices\n\u003cbr\u003e\n Put your knowledge of C# concepts into practice by building a fun and playable game\n\u003cbr\u003e\n Come away with a clear direction for taking your C# programming and Unity game development skills to the next level\n\u003cbr\u003e\nBook Description\n\u003cbr\u003e\nOver the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.\n\u003cbr\u003e\nThis fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.\n\u003cbr\u003e\nBy the end of this book, you’ll be able to leverage the C# language to build your own real-world Unity game development projects.\n\u003cbr\u003e\nWhat you will learn\n\u003cbr\u003e\n Discover easy-to-follow steps and examples for learning C# programming fundamentals\n\u003cbr\u003e\n Get to grips with creating and implementing scripts in Unity\n\u003cbr\u003e\n Create basic game mechanics such as player controllers and shooting projectiles using C#\n\u003cbr\u003e\n Understand the concepts of interfaces and abstract classes\n\u003cbr\u003e\n Leverage the power of the latest C# features to solve complex programming problems\n\u003cbr\u003e\n Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts\n\u003cbr\u003e\n Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior\n\u003cbr\u003e\nWho this book is for\n\u003cbr\u003e\nIf you’re a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.","brand":"Packt Publishing","offers":[{"title":"Default Title","offer_id":54006642901334,"sku":null,"price":0.0,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0925\/5829\/5382\/files\/product_image_9781800207806_1.jpg?v=1779877922","url":"https:\/\/www.momoxbooks.com\/products\/ferrone-harrison-learning-c-by-developing-games-with-unity-2020-fifth-edition-9781800207806","provider":"momoxbooks","version":"1.0","type":"link"}