{"product_id":"adams-tarn-procedural-storytelling-in-game-design-9781138595309","title":"Procedural Storytelling in Game Design","description":"Thoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Examines content and system creation.","brand":"A K Peters\/CRC Press","offers":[{"title":"Used - very good","offer_id":53444249452886,"sku":"9781138595309-V","price":43.47,"currency_code":"EUR","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0925\/5829\/5382\/files\/product_image_9781138595309_1_787d08c4-707e-4cbe-83d1-6ae9c62d50a1.jpg?v=1777994124","url":"https:\/\/www.momoxbooks.com\/products\/adams-tarn-procedural-storytelling-in-game-design-9781138595309","provider":"momoxbooks","version":"1.0","type":"link"}