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The Art of Computer Programming: Fascicle 2: Generating All Tuples and Permutations

 
The Art of Computer Programming: Fascicle 2: Generating All Tuples and Permutations

Description

The Art of Computer Programming, Volume 4, Fascicle 2: Generating All Tuples and Permutations

At last, an answer to one of the most asked questions in computer science: when is Volume 4 of The Art of Computer Programming publishing?

  • The first look at the eagerly anticipated Volume 4 of The Art of Computer Programming
  • The definitive examination of the under-utilized, but surprisingly rich field of n-tuple generation and permutation
  • Future classic material from one of the most famous names in computer science!
According to Webster's Dictionary, a fascicle is "one of the division of a book published in parts." This material represents a first look at material from the long-anticipated and much-discussed Volume 4 of Donald Knuth's The Art of Computer Programming. Knuth's fascicle philosophy is as follows: "The material will first appear in betatest form as fascicles of approximately 128 pages each, issued approximately twice per year. These fascicles will represent my best attempt to write a comprehensive account, but computer science has grown to the point where I cannot hope to be an authority on all the material covered in these books. Therefore I'll need feedback from readers in order to prepare the official volumes later."

Product details

EAN/ISBN:
9780201853933
Medium:
Paperback
Number of pages:
127
Publication date:
2005-03-03
Publisher:
Addison Wesley Pub Co Inc
Languages:
english
Manufacturer:
Unknown
EAN/ISBN:
9780201853933
Medium:
Paperback
Number of pages:
127
Publication date:
2005-03-03
Publisher:
Addison Wesley Pub Co Inc
Languages:
english
Manufacturer:
Unknown

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